Upcoming SPOOK-tober update!
Hey folks sorry for making you all wait, but we have an update worth talking about!
Thanks in no small part to our SIX debut we've been able to garner a lot more positive attention AND we have more volunteers on board for helping develop the game! More programmers, a couple of artists and story devs and a new Audio man to replace the amazingly talented Dennis who was able to get a job in the gaming industry doing sound design (GOD SPEED YE GENTLE AUDIOMAN!)
So Now we are gearing up for IFest which is happening all the way in May, with new system updates, more streamlined code and new art we've been cookin' up. But may is a long ways away, and since Halloween is just around the corner we're doing a spooky celebration by adding some new art assets for the festivities and having a more stable build than before!
We'll be releasing the build a few days before halloween so get ready to mash those keys into the zombies SPOOKY style!
Files
Get _keyboardkommander
_keyboardkommander
Keep your fingers on the home row!
Status | In development |
Authors | keyboardkommander, cloudhero, Germlord, Chris Dougherty |
Genre | Shooter, Action, Educational, Strategy |
Tags | Action RPG, Comedy, satire, Singleplayer, Typing, Zombies |
Languages | English |
More posts
- Beta UpdateNov 16, 2020
- Alpha 3 UpdateSep 26, 2020
- Alpha Release - Keyboard KommanderJan 25, 2020
- Seattle Indies Expo Announcement!Aug 04, 2018
- Sound update 7/20/18Jul 20, 2018
- New update! (5/30/18)May 31, 2018
- This is the Keyboard KommanderMay 13, 2018
- Audio Implementation Log with Wwise, Wdennis & Wwill.Apr 08, 2018
- Early Access Launch!Mar 20, 2018
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