New Build Devlog
Improvements:
the camera now stays in place after the player has moved it instead of returning to the center. This change was made so the player can type the words of zombies that the camera has positioned itself over.
Resolved bug where After finishing a word. Sometimes the first letter disappears from the next word until another letter is pressed.
Rudimentary version of Kombo meter included to add time pressure to the Kombo mechanic.
Typing Power Gage words now sustains the Kombo meter. This introduces a risk-reward mechanic where players have to continuously balance speed and security.
Bugs Fixed:
After finishing a word. Sometimes the first letter disappears from the next word until another letter is pressed.
Sometimes the word above an enemy stops following the enemy and gets left behind by itself on the screen, so it looks like no word is above the enemy.
Power gage word would not show up on screen. This game breaking bug has now been permanently fixed.
Enemies previously would walk into obstacles instead of finding a clear path to the player
Could not enter the same name on leaderboard, but now ya can. Now I can enter Rajas as many times as I want
- ya boi/kommander of the keyboard Rajas N.
Get _keyboardkommander
_keyboardkommander
Keep your fingers on the home row!
Status | In development |
Authors | keyboardkommander, cloudhero, Germlord, Chris Dougherty |
Genre | Shooter, Action, Educational, Strategy |
Tags | Action RPG, Comedy, satire, Singleplayer, Typing, Zombies |
Languages | English |
More posts
- Beta UpdateNov 16, 2020
- Alpha 3 UpdateSep 26, 2020
- Alpha Release - Keyboard KommanderJan 25, 2020
- Upcoming SPOOK-tober update!Oct 07, 2018
- Seattle Indies Expo Announcement!Aug 04, 2018
- Sound update 7/20/18Jul 20, 2018
- New update! (5/30/18)May 31, 2018
- This is the Keyboard KommanderMay 13, 2018
- Audio Implementation Log with Wwise, Wdennis & Wwill.Apr 08, 2018
- Early Access Launch!Mar 20, 2018
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